I guess I haven’t posted since last year, so happy new year everyone! There was a major power outage where the server is located yesterday so the site was down for a few hours. Everything seems to be back up and running smoothly now, though. I’ve implemented PS/2 keyboard support in FPGABoy since my last post, so now either a standard PS/2 keyboard or a GameCube controller can be used. NES\SNES controller support will be added soon. I also fixed my DAA instruction implementation on my GBZ80 CPU core and now it passes all of blargg’s GBZ80 CPU tests 100%. I’m trying to find one nasty bug in the graphics core and once I do and it has been fixed I will post back with screenshots and hopefully a video.