Site back up

I guess I haven’t posted since last year, so happy new year everyone! There was a major power outage where the server is located yesterday so the site was down for a few hours. Everything seems to be back up and running smoothly now, though. I’ve implemented PS/2 keyboard support in FPGABoy since my last post, so now either a standard PS/2 keyboard or a GameCube controller can be used. NES\SNES controller support will be added soon. I  also fixed my DAA instruction implementation on my GBZ80 CPU core and now it passes all of blargg’s GBZ80  CPU tests 100%. I’m trying to find one nasty bug in the graphics core and once I do and it has been fixed I will post back with screenshots and hopefully a video. :)

11 Responses to “Site back up”

  1. thom says:

    Really excited to see this when it’s ready.

  2. Costis says:

    Hey thom! Sorry I haven’t updated the blog in the past two weeks.. got busy with classes. Hopefully I’ll put some nice media up by the end of this weekend. Been looking into a bug in my graphics core relating to rendering the window which causes the system to freeze in rare situations, but still haven’t pinpointed the issue exactly. But.. I’m getting there. :)

  3. Joel says:

    Patiently waiting for that media ;-)

  4. thom says:

    MMmmm media…

  5. costis says:

    Hey guys… I’ve been very busy with classes and applying to grad schools, and I haven’t been very good at all with keeping this site updated. :(

    FPGABoy isn’t vaporware, I promise! I should hopefully be able to borrow a digicam this weekend and take a few photos and a video to put up. :)

  6. Angie says:

    Hiiiii :D DD /spam.

  7. thom says:

    Excited again!

  8. Josh says:

    Awesome project. Have you considered implementing USB keyboard support? They have DE2′s here in the lab but the keyboards are all USB.

    Also, is the VHDL code available anywhere?

  9. Баки says:

    Талон…

    прав ……

  10. Ворд says:

    Круп…

    моду ……

  11. Крок says:

    Тайм…

    ломи ……

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